Guides

Floor 2 Guide — The Split Gate and Twin Wardens

Complete guide to Floor 2 of Echoes of Aincrad. Explore the Twin Valleys, tackle the Split Gate dungeon, beat the Twin Wardens boss, and find every side quest.

v1.0Updated: 2026-08-10

Floor 2 Overview

Floor 2 of Aincrad, known as the Twin Valleys, is connected to Floor 1 by a spiral staircase in the Town of Beginnings northwest tower. The theme is rolling green hills, scattered ruins, and two parallel valleys split by a central ridge.

Entry Requirements

RequirementMinimum
----------------------
Cardinal Rank4
Recommended Vitality6+
Recommended Damage Stat6+
Weapon TierUncommon with 2+ EX-Mods
Healing Items8+ minimum

Map Layout

Floor 2 is divided into three distinct zones:

ZoneDanger LevelKey Features
---------------------------------
Marunne Fields (West)LowStarting town, merchants, quest givers
Marunne Fields (East)Low-MediumOpen fields, scattered ruins, resource nodes
The Split GateVery HighFinal dungeon, Twin Wardens boss room

Key Locations

Marunne (Safe Zone)

The only safe town on Floor 2. It sits at the western edge of the floor and offers:

  • Weapon Smith — upgrades Uncommon weapons to Rare tier
  • Item Merchant — sells antidotes and burn salves (critical for this floor)
  • Inn — rest and save point
  • Quest Board — 6 side quests available

Twin Valleys

Two valleys run eastward from Marunne. Each leads to the Split Gate from a different direction:

North Valley:
  • More physical enemies (hobgoblins, giant boars)
  • Shorter path but tighter spaces
  • Contains the Blacksmith's Cache side dungeon
South Valley:
  • More magical enemies (wisp mages, shadow foxes)
  • Longer path with more resource nodes
  • Contains the Moonlit Shrine side dungeon

The Split Gate

The final dungeon of Floor 2. A massive gate structure built into the central ridge. Two entrances (north and south) converge at the boss room.


Enemies on Floor 2

EnemyLocationWeaknessDrops
----------------------------------
HobgoblinNorth ValleyFireGoblin Fang, Low-grade Leather
Giant BoarNorth ValleyLightningTough Hide, Boar Meat
Wisp MageSouth ValleyPhysicalMana Shard, Wisp Essence
Shadow FoxSouth ValleyLightShadow Pelt, Fox Tail
Ridge ArcherBoth ValleysClose rangeSturdy Bowstring, Feathers
Gate GuardianSplit GateAll typesGuardian Core (Rare)

Side Quests

QuestGiverRewardDifficulty
----------------------------------
The Lost MerchantMarunne Innkeeper2,000 Col, Uncommon RingEasy
Boar HuntMarunne Hunt Board1,500 Col, Tough Hide x3Easy
Wisp ExtinctionMarunne Mages Guild3,000 Col, Mana Shard x5Medium
Blacksmith's CacheNorth Valley entranceRare Weapon BlueprintHard
Moonlit RitualSouth Valley shrineUnique AccessoryHard
Twin Wardens ChallengeSplit Gate entrance10,000 Col, Rare WeaponVery Hard

Resource Node Map

ResourceLocationsBest Route
---------------------------------
Iron OreNorth Valley cliffsEnter from Marunne, follow north wall
Mana ShardsSouth Valley wisp spawnsClear wisp camps along the river
Medicinal HerbsBoth valleys, near waterSouth Valley riverbank has highest density
Rare LeatherGiant Boar spawnsNorth Valley central field (3 boars)
Guardian CoresSplit Gate guardiansDrop from Gate Guardians (farmable)

Weapon and Gear Progression

By the time you complete Floor 2, your gear should look like this:

SlotRecommendedAlternative
--------------------------------
WeaponRare (3 EX-Mods)Uncommon+ (2 EX-Mods with damage focus)
Head ArmorUncommon+Common with Vitality boost
Body ArmorUncommon+Common with Endurance boost
Accessory 1Moonlit Amulet (quest reward)Any Vit/Damage ring
Accessory 2Guardian Core (boss drop)Any resist accessory
Pro tip: Upgrade your weapon to Rare at the Marunne Smith before attempting the Twin Wardens. The damage difference is substantial.

Boss: Twin Wardens Strategy

See the full boss guide for in-depth strategy, but here is the floor-specific summary:

  1. Kill the Warden of Blades first — bleed stacks will drain your healing
  2. Use Switch Mode to split aggro between you and your partner
  3. Save Combination Skills for the enrage phase (both wardens below 30%)
  4. Dodge, do not block the Warden of Flames' projectiles
PlaystyleWeaponPartner Role
--------------------------------
TankSword & ShieldHealer with Support Skills
AggressiveRapierDecoy with Switch Mode
BalancedTwo-Handed AxeDamage dealer with attack buffs

Preparation Checklist

Before descending to Floor 3, complete these milestones:

  • [ ] Defeat the Twin Wardens
  • [ ] Upgrade main weapon to Rare
  • [ ] Complete at least 4 of 6 side quests
  • [ ] Collect 10+ healing items for Floor 3
  • [ ] Reach Cardinal Rank 6+
  • [ ] Unlock at least one Combination Skill

Verification

Last checked: 2026-08-10

Game version: 1.0

Sources checked: Official Steam patch notes, Steam Community discussions, developer announcements, player reports.

Found an error or outdated info? Let us know. This is an unofficial community guide. Game mechanics may change with updates.